![prince of persia sand of time controls prince of persia sand of time controls](http://img7.uploadhouse.com/fileuploads/15340/15340275cd0e72122a3fe40fc89c5148fefeefde.jpg)
![prince of persia sand of time controls prince of persia sand of time controls](https://1.bp.blogspot.com/-ZhEPGy6LJQQ/YMyYKb4PkpI/AAAAAAAAHXU/uX9QsK8KsoYsZ9dXMII2VnYceFZ43isRACLcBGAsYHQ/s1527/Prince%2Bof%2BPersia%2BThe%2BSands%2Bof%2BTime%2BPc%2BGame%2BHighly%2BCompressed%2BDownload.jpg)
On the overwrite save yes/no dialogue, there's a ton of input delay, but this doesn't happen in any other menu. Good framerate at Companies involved portion. Laggy, unless internal resolution is set to 1x. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Prince of Persia: The Sands of Time since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions.
![prince of persia sand of time controls prince of persia sand of time controls](https://r.mprd.se/fup/up/154105-Prince_of_Persia_-_The_Sands_of_Time_(Europe)_(En,Fr,De,Es,It)-1.jpg)
Only configuration options for the best compatibility where they deviate from defaults are listed.įixes unknown opcode error before credits
#Prince of persia sand of time controls code#
See issue 10828.Įnhancements 16:9 Widescreen Gecko Code NA $16:9 Widescreen Since at least 5.0, when on the Yes/No dialogue asking to confirm overwriting a save, input becomes unresponsive and delayed, seeming to not take any inputs and then soon after flipping between yes and no rapidly. Disabling Dual Core solves the issue, or pressing Yes/OK on the dialogues that appear/disabling panic handlers will allow the credits to work seemingly without problems. Since at least 5.0, Dolphin will throw an unknown opcode error after the final cutscene and before the credits. This can be solved by unchecking "Store XFB Copies to Texture Only". Since at least 5.0-6208, on the loading screen with the Dagger of Time, the bottom half of the screen will momentarily flash purple with default settings.